Two items that seem to be bugs
First one is that if you have added many units into queue (so that they are left for future turns due to lack of resources) and next turn your castle appears under siege, you can't add new units to queue (expected behavior), but those previously added units will still be recruited. I can't see logic in this so I think it's a bug.
Second one may not be a bug but who knows. This is it.
http://www.shrapnelcommunity.com/thr...=&sb=5&o=&vc=1