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Teleportation, summoning and sieges...
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January 14th, 2008, 11:46 AM
calmon
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Join Date: Jan 2004
Location: Berlin, Germany
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Re: Teleportation, summoning and sieges...
1) Teleports into the city, never see something else
3) Domes try to stop all teleport spells, regardless enemy's or your own.
calmon
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