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Agrajag said:
>>- Boosted the sacred units a bit
Really? From what I recall of the testing I did back then, massing sacreds (with a good bless) was a very viable strategy. (Atleast for SP)
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To be honest I can't remember what I did them, because whatever I did was in the first batch of changes, aeons ago...maybe it was the resistances, or the awe, or something.
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It will probably mess up the balance, but thematically fortune telling is inappropriate for Shophtim and very appropriate for Nevi'im.
The Shophtim were usually "reactionary" leaders; They would rise in times of trouble and lead the Israelites out of the mess they got themselves into. (Usually only to have them sink into another mess directly afterwards.)
Some of the Nevi'im however actively preached, and did so in order to prevent a future evil from happening. (In the form of "Stop sinning or god will rain death upon you" [and if they did not believe, death would indeed rain upon them. If they did, they would be spared the death {which didn't happen frequently}])
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Yeah, I know. I may have messed up the commander, or then followed someone's suggestion. It was in my "to-do" list, so I did it. I think the general range of mystic-sort of commanders could use the fortune teller effect, since it's 98% flavor 2% of use in most of cases. You'd need a huge value to have a big effect on wheter a bad event happens or not.
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Now aren't you happy I'm still here?
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Yes.
