Re: Magic Path Booster Guide
I think it would be more clear if you add a separate section for all "diversification summons" like
- spectres (their place isn't in death but in "how to start to developp earth, water or astral magic")
- unfrozen mages (how to get earth with water/death)
- faerie queens (how to get air with nature)
- naiad (how to get nature 3, and so nature 5/6 with boosters starting with W3N1)
etc...
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