Thread: Dom 3 price...
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Old January 23rd, 2008, 07:04 PM

MKDELTA MKDELTA is offline
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Default Re: Dom 3 price...

Dom 2 and 3 are different, in subtle but significant ways. For example, the more limited random magic, and lesser amount of indie mages. Nations feel different due this. Getting Ice Devils for Caelum and such is much harder. Life draining weapons aren't as awesome as before. National summons are a huge big thing for some nations, adding a whole different angle. Or did Dom 2 have them? I don't think so. Not sure. New nations might feel like "more the same", but for example Dom 3 Mictlan, Bandar Log, Lanka, Agartha and Fomoria are a kind of a thing of their own. Especialy the EA ape nation which is really %¤#! shoot at start but becomes really awesome once you get enough conjuration and evocation. Watching your research levels up has never been more exciting. Oh yeah, Quickness doesn't let your mages cast two spells in row now.

And so on.

Dom 3 feels like the perfect Dominions game in my opinion. Dom 2 was kind of in-between. It didn't have the eldritch misanthropic mysticism of Dom 1 and it's intricate but mind-defying interface, neither it had the (relative) easy and barrels' o features of Dominions 3. In retrospect, Dom 2 was something of a disapointment. Even it's interface was like a spreadsheet or an operating table. Dom 3 interface is prettier. Warmer earth tones and all that. But I digress. Dom 3 3.10 is just awesome. It feels great to play. Some things remain the same as they have ever been. Undead creatures kill everyone dead, blood magic is awesome when you can use, Ulm still gets kicked around and so on. Perversely MA Caelum is now considered a weak nation...heh.
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