Re: Improving TDM AI´s
I think i found a solution: In my race design i set research to the minimum (50%), while using the points gained in other areas...
So now i have a more challenging game, where the AI more or less keep the same research pace than myself...
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Currently Playing:
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
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