20mm Vulcan and Sidewinders/AMRAAMs... No bombs/rockets etc. And yes, you COULD strafe with that 20mm Vulcan, but I didn't include it in because it's just something they don't do. (So no strike element with Hornets with only cannon from 1990's onwards)
And the Hornet that is included now has no Vulcan because if it had, it would enter the map and get shot by all that AAA/SAM -fire after engaging with the bombs. The idea of the "glide bombs" (the weapon system to be bought is not yet revealed or is not yet chosen) is to fire the weapon from afar (up to hundreds of kilometers) and avoid being targeted by AAA/SAMs, not to get in close enough to strafe. It's more tactical than technical issue, that's why I made the decisions regarding HN. Even now I think the HN with AG weapons is out of place in SPMBT, as it clearly is not a tactical asset... (you as a battalion commander will NOT get a call from FAF about you getting 20 HN strike missions for your next counter-attack

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You can always add the Vulcan yourself, but do remember that even if YOU can disable that Vulcan thus making the plane NOT to enter the battlefield, the AI cannot...
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