Re: Proportions mod 1.5.2 released (and web page)
Thanks travislp!
If you look at the AI files for facility construction, you will find a table I made in the help section at the top. What I did was to take a list of components that had little or no effect when added to facilities (and are not used on existing facilities), and then use them as identifying abilities that tell the AI what to build on planets. That way, it doesn't decide that cultural centers are the best for everything, and embark on 400-year development projects that consume all their resources, like in Version 1.4 and earlier.
PvK
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