Re: Proportions mod 1.5.2 released (and web page)
Yes! This is the mod I'm waiting to play once I feel my experience level is worthy. I've been playing for almost 2 weeks now, getting my wife hooked to it (she was upset that another two races were bombing her colonies so she built better ships armed with whup-***. Hell hath no fury...)
After MOO2, I felt that the planet development was too fast in SE4G and the effect of population or lack thereof, is understated in the unmodded Version. Yes, this would likely make the game longer, but the value placed on good planets (med to large; breathable) is greater and makes for more realism in development.
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[i]I think I can see my house from here!</i] - Comment by Klingon in the [i]Unexpected</i] episode of Enterprise upon experiencing the Xyrillian-installed holographic chamber showing a simulation of the capital city of Qon'oS.
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