Re: Balance Mod
Another item for your consideration...
I'm working on v1.14 right now, which includes adding a vehicle size distribution component to the AI's design creation. For example, a race might design up to 3 sizes of Attack Ships if they have a wide range of hull sizes available. There is also race specific variables that determine the shape of the distribution, that is whether or not the race focuses on building more small ships or fewer large ships. Currently I have this set up for the following AI design types - Attack Ships, Defense Ships, Missile Ships, Carriers, and Weapon Platforms.
I'm wondering how often you guys use variable sizes of other design types, like repair ships, supply ships, or other freighter based ships. Do you typically use the largest hull for them and similar types?
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