| 
				 Re: Scales bugs in Dom3.14 
 > so the current bug seems more prevalent than the previous, though perhaps not> as devastating
 
 How devastating it is depends mostly on your playing style.  Lately I play with
 a group of real life friends (Nikolai is one of us) and we blitz through games
 in a weekend.  I personally think that this is the greatest balance change
 since Dominions II.
 
 It does not look like a bug anymore.  As far as I can tell, the scales in a
 province depend on the scales of all neighbors, no ifs or buts.  This has a
 devastating effect on the way I play.  I always take Order 3, Growth, and
 Misfortune 3.  I usually play with a weak dominion, which I boost in selected
 provinces with priests and teleistic animates.  Even in games I end up winning,
 my dominion usually trails other players, as I mostly keep a strong one only in
 provinces that I consider important.
 
 With the new rebalancing, this means that my scales will be horrible across the
 board, as I will never have most of my neighbors with my dominion.  All players
 will be affected at the border, and the effect easily propagates toward the core
 of the empire.
 
 I have finished 3 games so far with these new rules, and the effects are
 somewhat mitigated by the fact that nearly all of us play with weak dominions
 and extreme scales.  I am certainly going to reconsider my scales - what used to
 work quite well with my style of play is a recipe for disaster now.
 
 But I certainly feel for those (Hi, uncle!) who are playing in long MP games on
 this forum, and will have to suffer the effects under 3.14.
 
				__________________No good deed goes unpunished...
 |