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Old February 9th, 2008, 07:47 PM
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Default Re: Scales bugs in Dom3.14

Quote:
Velusion said:
Quote:
Zeldor said:
Edi:

If neighbours had to affect scale they would affect all of them, not order and prod. So it is surely not WAD.
Agreed.

And why, on turn 1, would it show the "correct" scales only to have them drop\disappear on turn 2?
Yes, if this is by design, then all the scales in the home province should start at zero, and grow towards the player scales. This would still be a bit of an order nerf, since the effect of luck doesn't kick in until you get a few more provinces anyway.

The way it's implemented now is just weird, with full scales for just the first month, and then they vanish. (Except for luck and magic, which seem totally unaffected.)
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