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: Mod
Conceptual Balance 1.21
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February 10th, 2008, 03:22 PM
Endoperez
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Re: Conceptual Balance Mod 1.2
Well, it could also be a 0-level spells to figure out if the changes work. I doubt it is in this case, because the actual spell isn't changed, only requirements and cost, but you never now.
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