Re: Ringworlds and Map Editor
not directly, but I've got a workaround. It requires running a few turns offline and a little data file fiddling though.
Start the game as normal; make sure everyone is actually ON their ringworlds. Now, scrap one facility- probably the resupply depot. Go into the data files, copy the atmosphere converted, and make the new converter require no tech and go MUCH faster. Build the new converter, let them do their work, scrap them, build the resupply depot again, change the data files back, start the game. The turn date won't match up to the PBW date, but I can't think of any fix for that.
Phoenix-D
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
|