Re: Change of nation
Oh, I forgot to note the staling policy.
Once we're in 96 hour quickhost, there will be a fairly tough staling policy in place. 4 days is plenty of time to get a turn in, after all.
If a player goes 6 days without submitting a turn (a turn and a half), I'll post a note looking for a sub. At that point, the staling player will have until the next turn is generated to make a post in this thread or PM me. After that, either a sub will take over or the nation will be AI'd.
My experiences in SlowBoat thus far are that repeat staling on a slower game (without the staling player popping up to talk about it) is very frustrating for the other players, and I'd like to keep delays to a minimum.
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