Re: Star Wars Mod
Ran into an interesting thing today. The AI in SE IV is extremely [censored] stupid. I had to make fighters that can be used with fleets a racial trait because the AI would use the fighter components on ships. Joyous. It looks like this feature of the mod will be RPG only.
This is how it breaks down as to what I have done.
Imperial Only
Components 95%
Facilities 50%
Technology 75%
Vehicles 100% (might add one or two more)
AI 0%
Overall:
Cultures 100%
Happiness 100%
Events 0%
Intel 0%
Race AI 0%
Neutral AI 0%
Ship Sets
Imperial 100%
Rebellion 90%
Trade Federation 100%
Separatists 100%
Underworld 100%
Smugglers 50%
Pirates 10%
Neutrals 0%
Events 0%
Components 90%
Facilities 100%
Combat 100%
Mod Art Work 0%
Custom UI 0%
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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