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geoschmo said:
I'm probably just going to copy the shipsets to every mod folder and be done with it.
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Why?! If you don't care about what the AI does in a mod during missed turns, all you need to do is set the Allow Main Empires setting to TRUE, and install shipsets to the stock folder. You don't need to do anything else just to get a shipset callable from a mod...
At worst, to attain AI support with custom sets, all you would need to do is have a program that creates blank empire folders in each mod for each installed shipset (in the stock Empires folder), with just a copy of the two .csf scripts from another custom AI empire in the mod. There is no reason to duplicate models, textures, whatever inside mods.
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se5a said:
you can actualy open a .x file with a text editor such as notebook. it's all just a bunch of coordinates.
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That's not always true; some of the .x models that ship with the game appear to be in a binary format, rather than plain text. A number of the planet models are like this, for example.