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Old February 15th, 2008, 01:33 PM
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Suhiir Suhiir is offline
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Default Re: Poll about my USMC OOB rebuild project

Here's a partial example of my current SEAL set-up :

Employed as individual Teams
USN Scout/Raider 1/46-12/52
8-man team, M2 Carbine, M1 SMG, Hand Grenade, Satchel Charge
USN Scout/Raider 1-53-12/61
8-man team, M2 Carbine, M1 SMG, Hand Grenade, Satchel Charge, Vision 5

A SEAL Platoon is 1 x Team, 2 x Pathfinder, 1 x Scout/Sniper

SEAL Team 1/62-6/64
6-man team, M2 Carbine, M1 SMG, M79 GL, Satchel Charge, Vision 5
SEAL Pathfinder 1/62-6/64
2-man team, M2 Carbine, M1 SMG, Hand Grenade, Vision 5
SEAL Scout/Sniper 1/62-12/69
2-man team, Sniper Rifel. M2 Carbine, Hand Grenade, Vision 10

I carry on the general concept thru 2020.
While officially designated "SEAL" units didn't exist prior to 1962 the US Navy did have it's Scout/Raiders from the end of WW II until that time. Basically UDT's, but they did at need do recon and spec ops type missions.

I have added much the same sort of thing for USMC Recon units as thru time their existence and organization has changed (more often then I change my socks at times).

While it's impossible to include every variation in name, equipment, and unit strength I've tried to keep the "flavor" and include the most common TO&E for my units.

As to booby traps, not something I'm personally looking into because of the minefield problems thatguy69 mentioned and the simple fact that I'm trying to "fix" the whole OOB from 1946 - 2020 so have chosen not to try to deal with a good many "little things".

I have no doubt a good many folks will scream and squawk at the mods I made to rifles (and many other weapons).
The USMC puts a lot more emphasis on individual marksmanship then most military forces so I gave them for the most part a 1-hex range increase and a point or two more accuracy.
Does this have an effect on the game and it's play, definitely.
Does this have a "big" effect on the game, no.

I'm currently fine tuning and waiting for the next patch before I release my mod (in order to incorporate the latest changes).

Will my OOB have problems, bugs, will it work with every user made scenario?
Yes, yes, doubtful.

But with some help, corrections, and suggestions from you folks the second or third release should be pretty darn nice - I hope.
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