Quote:
thatguy96 said:
Yeah, I thought about the "big bomb" weapon option, but with the seperation of OOBs for my pack, I had more free unit classes again to fool around with such things. So I went with an option that would allow the use of the game's paradrop mechanic.
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Remids me of something...

Is that the one where you stuff a weakling ammo carrier into a transport plane and drop it to die, therefore exploding?
Best I can remember (Listy's experiments waaay back) it turned out to be not that reliable, but maybe you can tweak that somehow.