quote:
Originally posted by Sinapus:
If you fight in tactical mode, try designing fighters with heavy defenses and send them in first to soak up the point-defense cannon fire, then send fighters w/heavier weapons in.
Of course, in strategic mode this doesn't work very well unless you are lucky.
It is possible in strategic: design some ships with one or two fighter bays. Load them with fighters with one or two shields. Load normal carriers with attack fighters and assign to launch in big Groups. You may want to just fighters speed so anti-PD fighters arrives first. Works really nice if you have crystalline energy tramsmission lens: +60 shield to each fighter group. It is NOT easy to shut down a fighter with 180 shield points and high ECM. AFAIK, point defence cannons are made less accurate in Gold. Your oppenent may spent 3 or even 4 PD shots per fighter.