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Holy_bricklayer said:
Cause i don't understand very well the "48 hours quickhost" term. Hope it's not a game in 48 hours ^^
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48 hours is the time period that you have for handing in your turn orders after the turn hosted. If you don't upload your turn orders within that time, it will host regardless and you'll get a stale turn. quickhost means that as soon as all players have uploaded their turns, the game hosts. So usually the first turns take less than 24 hours, because there isn't really much to do and think about.
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Holy_bricklayer said:
Edit : concerning the firewall, i'm using one, plus a "routeur" ( don't know the english name, but the box which share the internet connection serve of firewall too ). I did'nt open any port and it seem i'm able to connect to that game so
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Firewalls are usually only used to restrict inbound traffic, which could be harmful to your network. Those won't be any trouble. Some people are on very restricted networks that limit outbound traffic, too, for example quite a few providers may filter out traffic known as P2P. Shouldn't be a problem. Some filter out ALL traffic except to a very limited number of ports that are allowed, like 80 for HTTP connections, 21 for FTP and 25 for SMTP mail, and nothing else. Company networks might have this for their employees.