Re: Techs that [must be found]
I'm curious...
What exactly do you need to do - at the most basic level, I'm not looking for a tutorial. :} - to add a new technology? Other than obvious play-balance testing, is it as simple as drawing a new graphic and adding an entry to one of the text files?
As for your question...
That massive planetary shield generator sounds interesting. But what would distinguish it from a standard gravity generator?
- Cornelius Scarecrow esq.
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Jikan wa mo nai...
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