Re: Adding a new ship size
Custom Groups do not work.
Try giving the ship -200 to hit and +200 to be hit, so that it can't be missed, and it will rarely be able to hit anything. That way, player might not want to use it. Also, you could have it require 2000 spaces of cargo, and add the cargo ability to the RW/SW components. That way, it can't have any weapons, and so couldn't be a war ship. Sure, people could load it up with cargo bays (or fighter bays, etc.), but don't leave any room for defenses (shields and such), and only allow it to have space for a bridge, CQ, LS, one engine, and then 2000 spaces for a RW/SW comp. Or, you could try not allowing it any space for CQ or LS, and make it size 2020. That way, it would only be able to move one space, no matter what sort of movement bonus it would get from its engines.
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