Re: Proportions mod 1.5.3 released
Hmm, on the point of High Energy Magnifier seeming worthless compared to Quantum torpedo V, I am thinking not, although I don't mind tweaking it a bit. HEM does less damage at same range and is 50% larger, but it used half the supplies per shot and has a +30 to-hit mod (which is a big deal). Also, HEM comes with the Shard Cannon X in one tech. A real comparison would of course look at the reasearch points and lower levels of the weapons, since in Proportions max levels are harder to achieve. In general though, I think the +30 to hit makes up for the lower damage and larger size. Opinions?
Edit: not to mention that on the way to getting HEM, you get crystalline torpedoes and energy dampeners. However, torp weapons are currently at 10K research base, while Crystal weaps are at 40K research base. Four times the cost, but you get four different weapon systems... all around, seems ok to me, but what do others think?
Any other balance issues anyone wants to mention before I get 1.6 ready?
One thing that is going to change is Phased Poloron Beams. I made them more difficult to research in 1.5, but I think I will now make them a little less difficult but start out with shorter and weaker Versions (shades of SE3) before building up to the current models.
PvK
[ 28 March 2002: Message edited by: PvK ]
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