Quote:
Reverend Zombie said:
When I hosted games, I liked to run Dominion-based victory-condition games. I'm not sure such games avert the common win-by-acclaim scenario seen in many games, but something just seems *right* about having Dominion be the victory condition in a game of this name.
|
The problem with the win-by-acclaim is that alot of people take a long time to realize how comprehensively they have been beaten. It also appears it sometimes takes a little while for the player who has won to actually realize they have.
I have some direct experience with former outcome and none, directly, with the latter
