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Old February 28th, 2008, 12:54 AM

Renojustin Renojustin is offline
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Default Re: EA Pangaea strategy

In conclusion, I'd just like to say that EA Pangaea is one of my favorite nations in the entire game to play, and here's why:

Recuperation. It's a great relief to not have to worry about getting afflictions, confident that they will heal over time. I only ever worry about losses, not crippled, maimed, diseased, oozing pustules of units. You can concentrate them beyond any other army with your Pan nature mages, and even beyond that, knowing that even if they starve and get diseased, they'll be fine in another month or two.

Units. From the lowly harpy to the mighty minotaur, from the satyr warriors to the centaur archers (the best in the game beside poison bows), this army can do almost anything. And they do it with so little resources that you are almost compelled to take Sloth 3, which is great for your scales. Add to this Stealth AND forest survival, and you have a fast, sneaky, powerful force that is absolutely first rate.

Mages. Both Dryads and Pans can be recruited outside your capital. Dryads are super sneaky H2N1 units that you will find many, many uses for... and Pans are battlemages of the highest caliber. When I first encountered a Storm of Thorns-spamming Pan, I was annoyed. So I fielded 10 of them.

Magic. Earth and Nature are by far the most powerful buff magics, but they can be used for some pretty potent destruction and offense, giving them a lot of versatility. The items are effective and fun to use.

Concept. Old Nature rises to claim the age. Wild, naked women are compelled to join the Pans in their revelry. Pangaea can be anywhere, the dominion can be anywhere. The children of the groves and dark bowers of the land will consume everything in their anger and lust!
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