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Old February 29th, 2008, 05:50 AM
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Agrajag Agrajag is offline
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Default Re: Bugs & AI

Quote:
jscott said:
As for it being hard to implement, if it just takes me 1 second to do it on my own, then it can't possibly be very difficult to implement.
That's just wrong.
Take a look at how "loading" is currently implemented - there is simply a directory full of games, and you can load whichever one you want. If you copy+paste+rename one of the current games, you will get two entries for it in the loading screen. What this suggests is that there is absolutely no distinction as far as the game goes between "games" and "saves". What you ask would require such a distinction, which might or might not be difficult, and either way it will complicate the interface (because it will need to make such a distinction.)

Anyway, I don't see what more do you need beyond the game autosaving all of your turns (which it can do for you if you use the autosaving script I gave you.), you don't even have to go through the hassle of ESC-> click SAVE-> enter save name-> click ENTER.
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