Quote:
chrispedersen said:
I actually think Dom 2 superior in this regard - that you could buy themes and forts.
The point system is not granular enough - too often you will have 20 pts left and have to discard the build as it is not optimized or efficient.
I'd like options you can buy for points- so for example:
Buy an extra starting national scout - 5pts.
Buy an extra starting 200 gp - 5 pts.
Start with a prophet.. 5 pts.
Extra 10% HP for pretender - 5 pts
Extra +1 Atk on Pretender ... you get the idea.
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Now, I like the theoretical idea of having something to do with leftover points. However, permanent bonuses to your pretender of any kind would be a bad bad plan. Just think of the SCs you could make if you decided to focus your point expenditures on this kind of boost, instead of just using them to sop up a few spare points.
And if it gave you gold, think of what you could do to turbocharge a rush strategy; sacrifice a point of scales, and get how many extra sacreds your first few turns?
Basically, bonuses of those sorts would have to be so limited as to be clearly not worthwhile- a poor and wasteful way to spend points, as long as you have any other options whatsoever.