Re: Scales/bless changes you would like
			 
             
			
		
		
		
		Order/Turmoil - Leave as is 
Production/Sloth - I really like the idea of reducing fort build times. 
Hot/Cold - Leave as is 
Growth/Death - Leave as is 
Luck/Misfortune - Leave as is 
Magic/Drain - Make the research bonus scale per step, instead of every two. 3 Magic yields a research bonus of 3, magic 2 yields +2 research etc. 
 
Fire Bless - Leave as is 
Water Bless - Leave as is 
Air Bless - Charge Body instead of Lightning Resist. 
Earth Bless - Leave as is 
Astral Bless - Leave as is 
Nature Bless - Leave as is 
Death Bless - Leave as is 
Blood Bless - Horror Mark whoever gets deathblow (Could be a good SC counter?) 
		
	
		
		
		
		
		
		
			
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				BLAH BLAH BLAH BLAH NEXT TURN.
			 
		
		
		
		
		
		
	
		
		
	
	
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