Re: Scales/bless changes you would like
I think they don't. I remember reading something similar in the Pangaea strategy thread.
Order doesn't give you "bad event tolerance". There's enough synergy that Order 3/Misfortune 1-2 is considered safe, but nothing more. If Order only negated bad events, imagine Order 3 Luck 3 - lots of money AND only good events!
Turmoil enables some of the raiders, but IIRC unrest does the same - so even in Order 3 lands, if you have unrest you might get barbarians. I'm not sure whether knights require order or turmoil, but I think they take turmoil. Villains are probably also turmoil. These are FAR from the worst events, because you can always conquer the provinces back.
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