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Old March 1st, 2008, 02:35 PM
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Default Re: Conceptual Balance Mod 1.21

I have a request for the next version:

Please fix the oh-so-craptacular Champion's Trident (the piece of junk you "win" in the Deathmatch competition).

It's currently not a bad weapon - 2 attacks per round & +6 defense - but it's certainly not worth risking a thug over, and definately not as good as several readily-forgable weapons.

I think simply giving it a life-drain should do the trick, like a wraithsword. The coding would be:

#selectweapon "Champion's Trident"
#partdrain
#end

I suppose I'm really asking that the Deathmatch be fixed. Right now, Deathmatches tend to be populated with impotent indy commanders, because the only real benefit to winning is the chance at a good Heroic Ability.

Conceptually, Deathmatches should be populated with thugs, not commanders. I'd personally be comfortable risking a low-level thug (Bane, maybe?) if the Trident would really improve his frontline capability.

Thoughts?
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