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Old March 1st, 2008, 05:42 PM
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Saulot Saulot is offline
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Default Re: Looking for 4 modders for fun project

@Agrajag:
First, I was of course considering everything that was posted beforehand and take no creative credit for anything.

Second, you don't seem very excited by the Middle Eastern theme. Is there something else that you had in mind? I mentioned a few other backdrops, but nobody said anything about them so I figured they were found uninteresting. This is of course, a community project (though to expedite certain matters, Foodstamp should have the final say), so nobody who is participating should feel marginalized.

@Modders:
I'm not sure how committed everyone is to their sprite work, and if any changes may be problematic. We're still relatively early in the process.

So, if change right now is not a problem, then keep in mind, Sicily is still a good idea. It's a fertile land and a trade center. It had Greek Colonization, Carthaginian colonization/War, Roman Conquest, Vandal Conquest, Ostrogothic Conquest, Byzantine Conquest, Tunisian/Berber Conquest, Norman control, Aragonian control, Independence, etc...

(In fact, due to my skimming of various locations for ideas, I have some material for some future low-fantasy mods, with the possibility of a second community mod after this one is done.)

In any case, we need to make a decision, and then stick with it. Ambiguity is the bane of moving forward. So let's not dwell upon this for more than let's say... 48 hours.

@Endoperez: Then I take your silence about Urdheim as a compliment

Air Update: I've settled on the two recruitable units, and the two spells. As for the others (commanders/sacred/hero), I have a broad group that I'll be whittling away. (My units are not inspired by any particular group mentioned so far, and should work with some minor adjustments for any scenario we choose.)

While I tend to stick to an artistic style that is... not 100% in tune with Vanilla Dominions, for this mod, I'll most likely be working with modified Dom3 sprites, to not allow any element to stick out or detract from the whole of the mod.
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