Re: Ideas how to improve WinSP MBT/WW2 !
Charging into swamp, mud or stream hexes will get you immobilized in the game and in real life and if you do this in real life the nice boys from the tank recovery corp are not going to run out in the middle of a battle to pull you out and yes, I understand some players would like to have the ability to "recover" tanks but it's not going to happen. If you are REALLY worried about immobilizing your vehicles in one of those type of hexes STAY AWAY FROM THEM and if you just cannot resist entering one stop before you do and wait until the next turn to cross and then only one hex at a time to keep your speed down. OR if the resulting immobilizations still annoy you then turn "breakdowns" off in the preferences and you will be able to run through those hexes at any speed you want without fear of immobilizations. Engineering vehicles are not immune to terrain and must be handled with care as well
There are ample historical examples of tanks and engineering vehicles being immobilized in wet, muddy terrain. Read anything on the Battles conducted in the early part of 1945 rear the Rhine. I have read accounts of battles were virtually every Sherman, Flail and Kangaroo ended up stuck.
We had a "surrender" option in the code in the past so PBEM games could be ended when one side decided they had enough but we found people could use it to cheat and it was removed.
There will always be people who feel the games drag on too long and there will always be people who like the opportunity to try an fight their way to a lesser defeat in situations like that and there is no way to make both sides happy.
Don
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