Neural Combat Nets can be mounted on sats, but... do they actually work? (AFAIK units have no experience modifiers...) It's a bit difficult to test since NCNs can't be researched.
By the way: I have problems with AI not using well (or not using at all) multiplex tracking on bases and ships, too. When the Last target is destroyed, at least one weapon is skipped before the AI picks a new target (at least in the simulator); sometimes the base will stop firing after destroying its first target.