Thanks for the update Kwok! I'd like to report on three oddities though:
- Hardy Industrialist trait description "Planetary Space yards produce at 20% of their normal rate" hardly sounds like an advantage! Fortunately it doesn't work as described...stock specifies +20%.
- Advanced Storage Techniques provides no increase in planetary facility capacity. Is this deliberate? (even a reduced percentage would be better than nerfing it completely, and increased cargo capacity on its own is hardly worth 1,000 racial points).
- Encountered a Cue-Cappa Colony ship with no weapons (fair enough) but with ordinance storage (plus armour and supply storage). Presumably this was just to make up the tonnage, but it is unnecessary expense nonetheless. Can't the AI "build short" in cases like this to get cheaper ships?