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New Nation: Hellgate
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March 8th, 2008, 12:36 AM
Juzza
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Join Date: Oct 2006
Location: Canberra, Australia
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Re: New Nation: Hellgate
It'd be awesome to have a fairly big mod that adds alot of new spells, probably focusing on new and exotic summons, but some effects are a little limited.
And sombre's right about the break, I haven't made a mod in ages and my imagination's going nuts, but I've yet to settle.....
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My Mods:
Tarent Mod:
http://forum.shrapnelgames.com/showt...ghlight=Tarent
Dinnas'Arval Mod:
http://forum.shrapnelgames.com/showt...nnas'Arval
Free Port:
http://forum.shrapnelgames.com/showt...+nation&page=3
Currently working on:
http://forum.shrapnelgames.com/showt...hlight=witcher
Inspired by the game The Witcher and the Witcher Novels.
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