Re: Balance Mod
Turning out colony ships quickly is important in the beginning stages for establishing in-system colonies and grabbing neighbouring systems. Even a 1-2 turn lead can become significant if it allows you to claim systems before the AI does - so having the AI do a similar thing levels the playing field.
As for supplies/ordinance, I believe the Captain was considering Weapons Platforms with seekers, which would require both to function. In this case, providing them to a colony makes sense but it is better done by freighter, which can carry the platforms also.
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