Quote:
B0rsuk said:
Quote:
otthegreat said:
I believe that in nature, populations grow in a kind of "S" curve - the growth rate increasing exponentially before slowing down again and finally stopping when it reaches a ceiling determined by the environment. It would be interesting if there was a way to include this in dominions.
Now that I think of it though, games don't last very long, only a few years, so a model of long term growth like this might not be realistic after all. Just some thoughts.
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It's called 'bell curve' .
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The "S" curve he mentioned was regarding the total population. Obviously, total population over time does not follow a bell curve.
The case he described does "contain" a bell curve, with "growth rate over time" following a bell-like curve.