Quote:
thatguy96 said:
I was always under the impression that the way smoke worked in game revolved around the maxium range of the long firing weapon a unit had. That is, if a unit has smoke ammo, and a weapon that has range of X, then it can fire smoke ammo out to X distance.
I'm starting to remember details of it being limited to certain classes of weapons now though, but now I'm thuroughly confused. So all infantry unit classes are limited to throwing smoke to a distance of one hex? What about Inf-AT/Inf-RR type units? Same deal?
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The short answer is 1 hex but you could tested this in the game in less time than it took to type the question.
-Buy a number of US airborne In-AT bazooka or RR units in 1945 ( the elite units are more likely to get smoke )
-start the game
-find one with smoke. They won't all have smoke but a few will.
- check the main weapon range of the unit with smoke. Something like a 57mm recoilless with have a 450 yard range.
- find a hex beyond 1 hex from your unit preferably the max range if possible and used Z fire to toss out a round
- now try the same thing with X. Nothing will happen. Now try it 2 hexes from the unit. Nothing will happen. Now try it the hex adjacent to the unit. Smoke will appear if the unit has smoke.
If it's a tank it will fire smoke as far as the gun could normally fire so anywhere from it's own hex to whatever the gun range is. Infantry will also fire smoke into their own or adjacent hex hex with the X key but that's as far as they should be able to toss it. if you find another one that can throw smoke further than the adjacent hex please let us know
Don