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Kristoffer O said:
Nethack and other roguelikes
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Do you know Stone Soup variant of Dungeon Crawl ? It has lots and lots of interface and display improvements including interlevel travel, balance tweaks (missile weapons better now etc), new item brands like axes of returning, removed redundant and boring races like mountain dwarves and ordinary elves... Lugonu - god of Abyss; changes to existing gods to make them more diverse and and interesting. Removal of stupid, ugly metagame annoyances like amnesia traps. Lots of new tricks for Xom ! New character/class combos like kobold venom mages, ogre gladiators etc. Shields are significantly improved and worthwile now. Heavy armour got heavier and it's a bit harder to cast in it. Curare, basically irresistible poison for darts to make them useful past early game. Sling bullets. Throwing nets. Special vaults for Crypt:5. Smoke and steam that obscures vision. Vehumet nerf (still a very good choice for conjurers). Beogh, god of orcs (you become an orc priest and lead other followers). Lots of handcrafted minivaults scattered around the levels. Additional Snake:5 layouts. New spell: Chain Lightning. Kobolds now recover quickly from disease. Most of innate racial abilities now mentioned on 'A' screen. Some new mutations. And there's even a server running that game so you can connect, spectate other players, brag about your highscores, battle other players' ghosts...
http://crawl-ref.sourceforge.net
telnet crawl.akrasiac.org
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I liked MoM, but never played it much (didn't have a computer that could manage it at the time, and I had to reinstall or do something in DOS every time I wanted to play it).
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Huh ? MOM works perfectly fine in Dosbox. Just adjust your CPU cycles and frameskip settings.
If you're on Debian or Ubuntu, just
apt-get install dosbox
otherwise:
http://dosbox.sourceforge.net
And you can download MOM itself from the underdogs.