Re: Scripting Issue - Specifically Retreat Command
Assassins that stay after battle are quite weak ATM. I thought scripted retreating was already disabled from assassination battles, and IMHO it should be so.
I wouldn't mind assassins stealing items from mages, because recruitable assassins are currently very weak. Summons, like Earth Attack or such, will die after battle and they won't return the items to the caster, while the few assassination-causing globals would be pretty nifty if the Furies or the members of the Wild Hunt stole items from those they killed. Being killed should remove the items from them, of course.
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