LLamabeast, that is good to hear. I love the diplomatic / and quasi-RPG aspects of MP, even to the extent of sometimes taking an action that may not be in my nation's best interest (going to war on behalf of an ally I like for example). I prefer fun to winning but it is encouraging to hear though that there are multiple paths to victory because at least having a chance to win makes gameplay more exciting.
Otherwise, the so-called "strategy" in a game is actually just formulaic knowledge of what you need to do to win, like memorizing a recipe (research x, summon x, build x, kill !!!) -- not what strategy should be which is the ability to analyze a unique situation and try to come up with novel responses, which is what Dominions seems to offer with its abundance of content and options.
Anyway, sorry to get this thread off topic.
Now speak wise traveller of these dread entities known as the Tartanians and how we might use them to further our dreams of conquest....
