Re: MA Ulm Pretender
I was the first to die in that game, for more reasons then just playing Ulm. I hadn't practiced that nation enough. In that game I tried to expand too fast, and ended up dying against indies. The ulm infantry weren't as invinsible as i thought. Even with production three I could not build troops fast enough to take most indies. Which is why I am saying now that an awake pretender is important. In that game I did have a cyclops, but I messed it up. Another mistake I made is I should have been expanding using knights not ifantry. The knights can expand significantly faster then the infantry.
But I agree that in order to win as ulm, you need to get lucky. You could face off an elephant rush as ulm for example, as long all that is the force is elepants. If you need to face elephants backed by mages,elephants made ethereal, or awake pretenders as well, you don't stand much chance. I see this thread as, how you can do as much damage as possible as ulm before dying.
In the game I had to face Shinuyama. Shinuayama, has a lot of powerfull low resource troops. Because they are low resource, Shinuyama can expand much faster. And because their troops are all high strength, ulms armor doesn't help much. I have also found it slow to reasearch as ulm. You need to build a lot of castles before you get going on research. Which means in the early game, anyone you face will likely have higher magic then you. Even if I didn't make those mistakes in the game, I don't think I would have stood much of a chance.
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