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Old March 15th, 2008, 01:19 PM
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Shigure Shigure is offline
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Default Re: Wars of Primea

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ComTrav said:
Almost all of this is inferred from the graphs, I'm sure this is incomplete. (I don't know who Shinuyama is at war with, but I can't believe they got 22 provinces against indies alone).
Judging by the spike last turn, I'd say it was at Ermor's expense. Prior to that, it was probably all indy; Shinuyama had a nice, defensible corner start, managed to buy the early mercenary groups, and were thus able to expand remarkably quickly.

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Marignon-Eriu: Primea's first big war, and the last of the Tuatha go down, but not before cursing Marignon's pretender with muteness. Mercenaries made a big difference in holding the front line. (Oh, yeah, Mercs, I can't believe I forgot to re-up Magnus's crossbows. Does anyone else want to see a mage merc? I don't think we've had one yet...)
The amazons I picked up last turn are led by an N1H1 jade priestess. Not that there's much you can do with N1, but she is in fact a mage. Also some pikeneers earlier that were led by an F1H3.

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Atlantis-Agartha-Arco (The "Triple-A" War! If only Abysia were in this game...): Starts out mainly between Arco and Agartha, and starts going badly when Arco pulls out flaming arrows (! Agartha? Flaming arrows? I suppose a lot of the national summons are in Enchantment...) Then Atlantis gets into the fight; I suppose if I were them, I'd attack the only other player with national amphibuous units, too. They seem evenly matched in terms of income; it's Agartha's bigger army against Atlantis's research and castle edge. (Golem Crafters have W1, so with some construction, this could even get underwater.)
Isn't Atlantis fighting Arcoscephale? Or is it a three-way brawl?

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Ulm-Vanheim: Obviously, I know quite a bit about this war =). Initialy Ulmish territorial gains stalled when reaching the heart of Vanheim's empire (three castles? All next to each other?). Recent clashes have bloodied both sides, and even the slightest breeze becomes a Blade Wind. Black Halberds against blessed Vans is inevitable.

(Blatant bit of Ulmish propaganda: You're all glad someone BESIDES YOU is at war with Vanheim, I'll bet. Everyone's afraid of dual-blessed Vans, but the Ulmsman are doing something about it. And it started BEFORE the patch, too.)
Well, I don't know about being glad about it, but I did take advantage of the situation to, ah, normalise my borders with them.

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Ermor-Pangea-Bandar Log: Starts with Pan's invasion of Ermor, and Ermor counter attacks and captures a lot of Pan territory while denying battle. (I would have loved to seen massed undead vs. massed manaed battles) Bandar Log seizes all of Ermor's remaining territory this turn (!); an impressive accomplishment, and I can't help but wonder, with Bander's excellent research, if there wasn't a magic trick to it. (Teleport? Call of the Wild? Or maybe just a coordinated attack on multiple fronts?) Ermor still has a big army, though (presumably holed up in his fortress).

Caelum-Marignon: Caelum made initial territorial gains into Marignon and caused losses on both sides. Marignon is tied for most castles (with Atlantis) and can replace losses quickly, but Caelum has much better strategic mobility. Front seems to have stabilized,
The front was stable a couple turns ago, but now the only reason the province count is stable is because we've been trading provinces.

This has been a rough war. I was hurriedly snatching up indy provinces east of Eriu to make up for lost time when Caelum launched a handful of seeking arrows that killed my prophet, my mercenary hero, and stranded my indy-hunting army on the Caelian border.

Marignon's answer to most problems ends up being "shoot them" or "set them on fire" or best of all "set your bolts on fire and then shoot them", and Caelum's air/water mages and flying troops pretty much shut both answers down.

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although it looks like Marignon gained a province from someone other than Caelum this turn so someone else could be getting into it. (Or maybe Marignon just mopped up an indy, who knows?.)
The Atlantians, in their inestimable wisdom, had decided to send their octopus god to my shores to build a laboratory for me. Why they wished to do this is beyond my meager land-bound mind, but there it is. (By the way, the next time Jolkuna would like to visit, be sure to make an appointment ahead of time; it would appear that you trapezed out just before my company of Soul Slay-spamming grand masters could arrive to welcome you.)
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