quote:
Originally posted by PvK:
I don't think the effects you describe for wormholes are currently possible, although I did recently (unreleased 2.1) add a lot of variety to wormhole and storm effects. The best I could do though was to make the damage unpredictable without experimentation, and to make some warp points do damage to ships that camp at them (making them harder to defend).
As for AI support, ideally I will try to see if SJ can add Proportions to his automatic AI adjuster, but I think it would be a complicated proposition, mainly because of the ship design creation files.
PvK
Thanks. I realize that the extent of mod-ability makes for some interesting but inconsistent variations from mod to mod. I haven't gone far enough into a Prop game yet to uncover all the wormhole changes... I did spot a greenie though.... gee, wonder what it does....
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Enterprise upon experiencing the Xyrillian-installed holographic chamber showing a simulation of the capital city of Qon'oS.