Re: Multiverse Mod
Wow I never would have guessed the Wav files were to blame. I believe that sound drivers are usually updated from your pc manufacturer website. Did you update that as well? I notice my problems with slowdowns occur when I have too many ships or too many weapons effects firing. I always thought it was a game engine "overload" problem. If I had the source code for SF my brother said he would look into helping me improving the SF exe files. I don't think I would be able to get the source code for that game.
My pc has the nvidia 7600 Gt as well and it plays oblivion just fine as well as other games. I will check my sound files as you have mentioned above Campeador. Thanks for the insight on this.
On another topic Campeador: Have you used Doga before? I have a fighter attachment to show you what I made. it's easy and quick. It took a few minutes to make this one.
|