Thread: Guide MA Pangaea strategies
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Old March 18th, 2008, 10:55 AM

kasnavada kasnavada is offline
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Default Re: MA Pangaea strategies

Quote:
Pans really do have a variety of options.
I actually think that a lot Pangaea units have multiple options open to them. For example : a dryad can be a thug, anti-undead priest, vine arrow lauching platform, stealth leader, stealth preacher... pans have the same options : they can be thugs, powerful mages, chaff spammers, good leaders (80 base is quite good), they are also stealthy, they have large amount of HP so they are also good for fever fetish...

The centaur archer is the same : it is stealthy but also holds its own in a regular battle, is even quite powerful in melee (for an archer at least), allowing for lots of options. Furthermore it has 3 mapmove, which is a great thing when you need to defend yourself. Harpies can be raiders or scouts...

I do not know other nations very well, but the way I try to play pangaea is as an unpredictable nation, forever changing.

(Right now in MP I've been losing some battles rather badly, but I'm learning).

My next test (tonight) will be about making thugs out of harpies, and trying to use vampires in a defence situation for Pangaea, because I think it is a good idea !
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