True True that its an exploit about the sprites but you actually kill the defenders to get the city.
*Life has much goodies, Just cause, altar of battle, buffs, healing!!!!!, Torin

, but its weak in summons, you have to wait till arch angel.
*blue i think its the best, counter magic, phantasmal warriors, damage spells, spell blast, improved dispelling, and the best critter around, the sky drake, also the fun steal global that i dont remember the name now.
*black is cool, you get the cheapest summons, drain life+black sleep combo to get units as undead, wrack battle enchantment, werewolfs, and the cool zombie mastery plus cool special heros.
*green has early summons, web, call lightning, earth lore, change terrain & transmute and later town portal to teleport troops around.
*fire has the best battle damage with many types of. and also some overland violence with volcanos and earthquakes. I can think of chaos channels + the overland enchantment that boost chaos units.
My goal was almost always a balanced wizard with all the colors so i can to spell trade and get every goodie, with charismatic to aid diplomacy.
Also famous + warlord to boost troops & heroes and get the more heroes and mercs.
pitty you cannot get life & death at the same time, i tried that getting death and drained life from an arch angel (a life spellcaster) but what i got is an undead arch angel with 40 points of death spells.
