Re: Updating of Jraenar, Klingons, Romulans, Praetorian, Shadows and UkraTal
@sinapus
I havent bothered using secondary weapons for two reasons;
1) The computer will automatically add more primary weapons if there is space available,
2) Because the AI is not able to best use a combination of weapons (and has trouble maintaining an appropriate combat separation distance), I have avoided mixing weapons types.
With respect to the level of point defence that my AI's carry, it is a result of the poor performance of AI's in general against fighters. The level of PD that my AI's carry means that that are pretty immune to missiles unless they are massed. PD's are also very useful against satellites.
The downside is of course that later on in the game when High Energy Discharge weapons are in use, they are underarmed.
I was considering, however, subdividing the Attack Ship class further (700kT + Category) so that I can decrease the amount of PD on battleships etc.. Your thoughts have encouraged me to consider that path more seriously.
@All
What are peoples views on Null Space Projectors? Do people consider them to be a good weapon for the AI. (Most of my AI's ultimately end up researching and using High Energy Discharge Weapons).
Regards,
GE
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