Thread: Open debug logs
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Old March 20th, 2008, 06:12 PM
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WraithLord WraithLord is offline
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Default Re: Open debug logs

you're right, mind burn wasn't cast at all, not even once.
I think the game engine categorized it as non applicable for some unknown reason. I base it on the following line:
comp_castspell: eval Mind Burn result -1

Now since the foe in this battle wasn't mindless I don't understand why but I think I'll give it a rest at that. Its enough for me to know that for some reason the engine dislikes mind burn in this situation so I'll avoid scripting it.
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